Chapter 9: The emblem of Nova Main objective: Escape
You can see each enemy’s inventory by placing the cursor over his image on the map.
• New units: • Enemy reinforcements: • Special Event: • General Strategy: If you have problems keeping Selphina's group alive, send Karin over with some medicine. You should also leave one of the four allies behind to protect the mansion (it gives a nice stat boost), and place the rest of them on the mountain and forest tiles to increase their avoid. Doing so can actually get their avoid really high, to the point where they should be able to avoid almost all of the enemy's attacks. Bring some of those long-distance staves to cure them, though, just in case. There's also a meteobishop who's pretty annoying; try to capture him so you can take his tomes and staves. Send Karin, the Pegasus girl, over to rescue the two houses. In one you'll find a Fala scroll, different than the scrolls that you've obtained before. In the other you'll find a stamina drink, which can cure fatigue (it's important that you buy stamina drinks at the shop for future missions, and also be sure to buy torches if you haven't done so already). There's a coliseum in this level, but it's not important that you go since in the next chapter there's another one where you can train without all the stress. For now, just go help your units and afterward, escape.
His killer lance is dangerous, so be careful. Other than that, you can kill him, and the other dragon knights, in one hit using Asvel's Grafcalibur if you make him go near you. Go to Fire Emblem Thracia 776 section |
||||||||||||||||||||||||||||||||||||||||||||||||||||||||