Chapter 13x: The Peddler Merlinus - Hector Hard Mode
Chapter's objective: Protect Merlinus for 7 Turns
Requirement for this Chapter: Visit the upper left village (Previous chapter).
This is a map with fog, but has been taken off to see what is there.
- Your character's starting locations seems to variate according to Lyn mode or another factor.
1. 5.000 of money
• New characters:
- Turn 2 and 5, in the forts at the top of the boss:
1 Nomad (upper fort) and 1 Myrmidon (fort below the previous)
In the turn 6 this reinforcement appears too, but at the start of the enemy turn and moves exactly when appears.
- Turn 3, in the forts of the down right corner:
1 Brigand (upper fort) and 1 Nomad (fort below the previous).
In the turn 4 this reinforcement appears too, but at the start of the enemy turn and moves exactly when appears.
- Turn 4, in the forts at the top of the boss:
1 Mage (upper fort) and 1 Mercenary (fort below the previous)
Mercenary of Level 10
“A hired man working for the bandits plaguing Caelin.”
|- Steel Sword
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