• Village/Items/Treasures:
- Drops when killed:
C. Flux
E. Longsword
- Steal:
A. Guiding Ring
B. Pure Water
D. Vulnerary
F. Elysian Whip
• New characters:
- None.
• Reinforcements:
- Turn 3, 5:
1 Mercenary in the stair of the right ship.
1 Myrmidon in the red square of the right ship.
This last one have a Armorslayer, and appears in the Turn 10 too.
- Turn 3 to 6, and 9:
1 Shaman in the "C".
- Turn 4, 6, 9:
5 Pegasus Knight, red squares with red borders.
- Turn 7 (enemy):
Appears a ship below the others, as indicated in the map of this page.
They move exactly when appears.
- Turn 9 to 11: Like the ones from Turn 7, but don't move at the start.
- Turn 10:
2 Shaman, in the stairs of the left ship.