Final Chapter: Light - Hector Hard Mode

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You can see details of enemies by placing the cursor on them.
Statistics vary 2-3 points, VA = Attack Speed. |
Chapter's objective: Kill the boss
(The translucent parts of the images indicates the locked rooms)
- Note: The blue squares shows the initial positions of your characters depending in theirs positions when you choose them (from left to right, up to down).
• Village/Items/Treasures:
- Rienfleche, kill Uhai.
- Luce, kill Kenneth
- Gespenst, kill the druid next to Kenneth.
- Basilikos, kill Brendan.
- Rex hasta, kill Darin.
- Excalibur, kill Ursula.
- Regal Blade, kill Lloyd.
• New characters:
- Athos.
• Reinforcements:
- Turn 2, room 2, Kenneth, 1 Sage and 1 druid.
- Turn 3, room 3, Brendan and 1 Warrior.
- Turn 4, room 4, Darin and a General.
- Turn 5, room 5, Ursula and Jerme.
- Turn 6, room 6, Lloyd and Linus.
- When you kill all the morphs, Nergal 1 Sage and 1 druid from the upper room.
(Actually they are inside the rooms, you can open them with a Thief / Thief or keys, except Nergal's room).
- One turn after Nergal's door is opened:
3 General below and 2 Druids above Nergal.
• Strategy:
Soon...
| Boss |
Data |
Items |

Nergal |
Dark Druid of Level 20
"An avaricious fiend who turns death into power." |
- Ereshkigal |
| HP |
Str |
Skl |
Spd |
Lck |
Def |
Res |
Con |
| Stats |
77 |
30 |
19 |
16 |
20 |
29 |
30 |
10 |
After defeating Nergal, the true final enemy appears...
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You can see details of enemies by placing the cursor on them.
Statistics vary 2-3 points, VA = Attack Speed. |
| Boss |
Data |
Items |

Dragon |
Fire Dragon of Level 20
"A wandering dragon that breached the Dragon's Gate." |
- Flametongue |
| HP |
Str |
Skl |
Spd |
Lck |
Def |
Res |
Con |
| Stats |
120 |
29 |
36 |
16 |
24 |
40 |
40 |
25 |
Note: He DOESN'T MOVE (if there is anyone who still believes that it moves in this mode) 
Previous
Map images, boss and all data by RoyM
Go to the FE: Blazing Sword section
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