Chapter 20: Darkling Woods

Objective: Seize the gate
• Items:
- Drops when killed:
A. Vulnerary
B. Antitoxin x2
C. Steel Sword
D. Lancereaver
E. Axereaver
F. Killing Edge
G. Swordslayer
H. Elixir x2
I. Steel Blade
J. Spear
K. LongBow
• Reinforcements:
- Turn 5 and 6 (Only in hard):
3 Gargoyle in front of the upper right cave.
- Turn 16, 18 and 20:
2 Maelduin (3 in hard) in the squares with white borders.
- Turn 17, 19 and 21:
2 Deathgoyle (3 in hard) in the cave above Morva.
- Turn 20, 22, 24, 26 and 28:
3 Elder Bael (squares with orange borders, 4 in hard... and also with 3 Cwyllgi in the squares with ligh blue borders).
- In the next ones every square with colored borders correspond with the reinforcements of the same colored zone:
- When crossing the line 1: 2 Cyclops, during 3 consecutive turns.
- When crossing the line 2: 3 Deathgoyle, every 2 turns, 4 groups in total.
- When crossing the line 3: 3 Deathgoyle, every 2 turns, 4 groups in total.
- When crossing the line 4: 3 Mogall. During 2 consecutive turns. After, every 3 turns (4 groups in total in this way, in the first only 2 groups).
• New characters:
- None.
• Strategy:
Prepare before going in (DO NOT SAVE ONCE INSIDE! If you do, you will not be able to exit to the main map until you finish the game). On this chapter, it will be very effective to take bishops and any other magician, if possible, bring Divine and Aura Spellbooks (The one Riev gave out on the previous chapter) for your bishops; bishops ability is hitting three times as hard on monsters (although only 2x with Ivaldi). Also bring lots of iron weapons, as well as Thunder and Flux spellbooks, as most of the enemies you will face are monsters and are quite frail, that´s why you won´t need high level weapons, although silver and killer weaponry could help to end the battle faster. You can also use legendary weapons, but keep them as reserve just for extreme cases. Buy several elixirs, pure waters, and barrier and restore staves. Bring in of course, Physic staves. Keep in mind you will have many fights In a row.
I´d recommend as well to increase some levels at the tower or the ruins, also Neleras Peak is the best choice, killing eggs if you haven´t done so before, just to prepare yourself further, as in this battle you should only use your strongest units.
On this stage, several reinforcements will arrive, varying between deathgoyle, mogalls, Cyclops… but the enemy limit is 50, the game can´t show more than those; if 50 enemies are already present, no more enemies should show up (I say this because at hard difficulty the map is FULL). Don´t kill many enemies and neither cross the imaginary lines during the first turns to avoid reinforcements stronger than the original units.
When you are prepared, if you have a good variety of units, send them on groups with their respective healer, magician, etc… one north, one south, otherwise, the best way would be to send them all together on one path.
| Boss |
Data |
Items |
Riev |
Bishop of level 17
"A heretic and general in Grado's army. He's also known as Blood Beryl." |
- Aura |
| HP |
Str |
Skl |
Spd |
Lck |
Def |
Res |
Con |
| Stats |
52 |
15 |
23 |
21 |
10 |
16 |
20 |
7 |
Practically the same as in the previous chapter, even if you killed him, he will show up here. It´s quite easy if you use someone under the effect of the pure water or barrier staves, as well as good speed and strength. But attention, entering on his attack range will cause him to move and attack you.
| Boss |
Data |
Items |
Morva |
Manakete of level 18
"Leader of the Manakete tribe. He was turned into a draco zombie by Lyon." |
- Wretched Air |
| HP |
Str |
Skl |
Spd |
Lck |
Def |
Res |
Con |
| Stats |
66 |
27 |
21 |
14 |
6 |
24 |
18 |
25 |
This one you can easily kill with Myrrh if she´s on a good level, Otherwise you would need characters with high HP and speed, it will always do the same damage (around 38, depending on the difficulty setting). If you are desperate, use one of your legendary weapons or the Aura tome with a bishop, maybe a divine, or maybe even silver bows (it´s a flying unit). Beware, as it´s range of attack is 1-2 squares.

Previous - Next
Go to the FE: The Sacred Stones section
|